Based on the popular Shawnimals designer toys and plush - this is the first game to bridge the designer toy and videogame worlds
The game is played from the top down, with the player using the stylus to place buildings and issue commands to ninjas on the battlefield
Non-stop gameplay that combines town ""build"" and ""defend"" modes to keep the action flowing
Each Ninja has specific powers and weapons that make them well suited to fight off certain enemies
Ol' Master Ninja comes down from above to bust out special moves like ""Get off My Lawn"" which uses the Microphone to ""blow"" enemies around the map
Each building is upgradeable to keep your fighting Ninjas one step ahead of the forces of evil
Build support buildings to bolster your Ninja skills and help them fight off the enemy
Totally unique art style and gameplay bring a fresh look and feel to the DS
The creator of Shawnimals and Ninjatown, Shawn Smith, is a former editor at Electronic Gaming Monthly magazine. He knows games!
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